Thieves


General Info


Guild Passwords and entrances


Passages


Hiding and Stalking

0-14 15-29 30-49 50-99 100-149 150-199 200-299 300-400 400+
Ship ratJackal Wood troll Fenrae reaver Silver LeucroBlack leucroRock guardian Zombie nomadSeordomar
HogBoggle Bone wolfRock trollCrocodile KartaisPeccay Adan'f warrior and mageCelpeze
 Kobold Wind houndSand sprite Fire spriteSmall peccayFendryad AngiswaerdPoloh'izh
 Eel Trollkin  Grave wormLang Swamp TrollDarvager ElsralaelAdan'f Spirit Dancer
  Goblin Badger  Gargoyle SwainUndershard(spire area) GeniMalchata
  Madman   Viper Kra'hei hatchlingsCaracal Lun'Shele HunterSky giant
  Kelpie     Dragon priest
    Trekhalo


Contacts

  • Contact person - To find or tell something to a person. - 8/24th
  • Contact Guild - To find in which of the guilds in Riverhaven Crow and Swan currently reside. - < 32th
  • Contact fix - To get an item fixed. - 35th
  • Contact deliver - To deliver an item to someone.
  • Contact distant - To find someone from an other city. - 49th
  • Contact thug - To send thugs after someone. - 70th
    • Theft - Sends your thugs after a non-Thief who steals.
    • Item - Sends your thugs to collect Ambika items from non-Thieves.
    • Title or Profession - Send your thugs after any Thief who is showing their Thief title or profession in public.
    • Graverob - Sends your thugs after any Thief grave robber.


Coin Tricks/Sliping

  • Sleight of hand magic - Slip coins out of peoples ears, nose, mouth or wounds. 17circ
  • Silent giving of coins - Slip coins into someones pockets. - 20circ
  • Silent stowing of an item - Slip an item into a container. - 26circ
  • Silent getting of an item - Slip an item from a container. - 32circ
  • Silent giving of items - Slip an item into someones hand or container. - 38circ

Throw Voice

  • Different directions. - You hear yourself yell, "Hello." - 48circ, 20 charisma.
  • Objects you see lying around. - Bucket says, "Hello." - 51circ, 20 charisma.
  • Items in/on/behind/under item on the ground. - Something in a bucket says, "Hello." - 54circ, 20 charisma.
  • Items on critters. - A fendryad's sap-stained axe says, "Fap, fap." - 57circ, 20charisma.
  • At critters. - A fendryad says, "Fap, fap." - 60?circ, 20charisma.

Lockpick carving

SkillLockpick
Lockpicking 130, Mech Lore 155, Agility 30Slim, Quality and rare High quality Lockpicks
Lockpicking 150, Mech Lore 165, Agility 30Quality, High Quality and rare Superior Lockpicks
Lockpicking 175, Mech Lore 175, Agility 35High Quality, Superior and rare Professional Lockpicks
Lockpicking 190, Mech Lore 185, Agility 40Superior, Professional and rare Master Lockpicks


Throne city

Robbing the Museum (Thieves): Go to museum, before the stair, go alley, climb scaffolding, ne,e, se 3 skylights. Tie rope (heavy rope - get from the haven dry goods store), peer sky (be sure there isn't a guard there) climb rope and hide. Don't talk, always whisper or sign. You will hear foot steps before a guard enters, unless you miss that because you just arrived in the room. NE and SE skylights are the top floor, E is the bottom. Bottom guard walks in a sideways figure 8 and the top guard always walks counter clockwise. Always hide and "mark" the cases before you steal from them, they will tell you how much luck you will have. You will need a Moonie to seers you, and prob a good idea to have CV and shadows. Disarm the cases, pick them, open them and then steal the item name from them. You will get frustrated after a certain time if you try too much, more frustation the worse luck you will have getting the item. Alarms come in 2 types, 10 sec and 30 sec. usually you will be caught either way. Don't log, once you come back, you are in jail. If your bonus is good, King Fate will save you, but not before messing up your hands. --- www.drsecrets.com

Khris and Abilities


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